Music Licensing & Usage Terms
Licensing
Important Details
Under no circumstance are you allowed to redistribute the music as your own, claiming you made it.
You can’t redistribute the music as stand-alone music videos or songs in any format or distribution channel. You can’t upload my music to Spotify, YouTube, or any other platform as a music-only release.
You can’t upload my music to any music stores or music distributors, even as background music. Doing so may create DMCA issues for you.
The music can’t be redistributed as audio files (MP3, WAV, OGG, Foundry Modules, etc). The music must be embedded in content where it cannot be downloaded separately.
Examples include videos, livestreams, podcasts, or video games where players cannot extract the music as standalone files.
If you’re unsure about any aspect of the license, reach out via the contact form or on Discord.
You may not, under any circumstance or license, claim the music as your own or as the work of anyone else.
If you’re using the music for online content (YouTube videos, animations, short films, commercials, etc.), it may be downloaded for free as long as proper attribution is possible.
If proper attribution is not possible, contact me.
What Is Proper Attribution?
Proper attribution means including the following credit in your project’s description (for example, the description of a YouTube video):
Music: [Name of the song] by Ivan Duch (https://ivanduch.com)
Simply paste this line into your project description.
Make sure the website link is included so people can access it easily. All online content using my music should include proper attribution and a link to this website, regardless of license tier — the only exception is media where attribution isn’t practical (live podcasts, live events, and similar formats).
Paid License (Premium Content)
Some of my music is available under a paid (premium) license. This includes commissioned works, music released exclusively through specific Patreon tiers, and paid music packs.
Commercial use is allowed.
You may freely mix, edit, cut, and trim the music.
You may not redistribute the music as your own, nor distribute it as stand-alone music. The music must be part of a larger product, project, stream, or experience.
Products using the music may not allow users to download the music separately in any format. For example, if the music is used in a video game, players should not be able to extract or download the audio files.
If in doubt, please contact me via the contact form.
For this license, attribution is encouraged but optional: credit me wherever there’s room, and omit it only where including a credit is genuinely impractical (for example, live podcasts or live events). A credit is always welcome and always appreciated. If you’re unsure, reach out and ask.
Patreon License
Patreon tracks released during your active subscription follow the same attribution rule as the rest of the catalogue: credit me wherever attribution is possible, omit it only in formats where it isn’t (live podcasts, live events, and similar). Tier World’s Hero and above may always omit attribution in those impractical cases — no need to ask.
Content you published while subscribed can remain live — your license for those projects is permanent. However, if you cancel, you may not use the music in new projects or content. For ongoing commercial or sync use without a subscription, the Lifetime Bundle includes a perpetual license that never requires an active membership.
Performance Rights Organizations (PROs)
Some tracks may be registered with a Performance Rights Organization (PRO), such as BMI.
This does not affect your license or require any additional payment from you.
- You never owe performance royalties as a licensee.
- Performance royalties, if applicable, are collected from broadcasters or platforms (not content creators).
- This is standard industry practice and does not limit your right to use the music under this license.
For most uses — including YouTube videos, online content, podcasts, games, client work, and internal projects — this has no practical impact.